|Size||Grid (ft)||Height (ft)||Cubic (ft)||Creature (lbs)||Stone (lbs)||Wood (lbs)||Metal (lbs)|
|Weight||20 lbs.||30 lbs.||40 lbs.||50 lbs.||100 lbs.||150 lbs.||200 lbs.||250 lbs.|
The rules provided in the Player's Handbook and Dungeon Master's Guide for improvised weapons don't satisfactorily reflect the range of possibilities for characters that enjoy throwing things.
If you're a dedicated huck-and-smasher, this calculator and corresponding charts help you quickly determine how far you can throw a given object.
The standard rules for thrown improvised weapons state a range of 20'/60'. You may want to use this if you're not a dedicated huck-and-smahser, and sport a modest strength score but want to know how far you throw an ordinary object (like a wooden bar stool).
Enter the weight of the object you wish to throw in pounds. If you don't know the weight of the object, refer to the table above for a ballpark estimation.
Enter your Carry Capacity. This is your Strength Score multiplied by 15. There are also a number of effects and traits that may double this (see 'Carry Modifier' below).
Enter your Strength Score—not modifier.
The value in this field should be 1 if you have no modifiers to this property. Some common modifiers are:
Remember, these modifiers stack!
We’ve used the rock throw ability of giants to create a linear equation based off of the average giant's strength score, how far it can throw a rock, and what weight that rock might be based off of the damage it deals.
So next time you're playing your Goliath Barbarian, Path of the Totem Warrior: Bear—try throwing some car-sized boulders!Read More Here